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Sci-fi Interior
VR - Unity Engine

This is a real time, Virtual Reality environment I built using Unity Engine. All assets in this scene were modeled by me in Maya, with textures done in Substance Painter.
This is a capture of me exploring the scene with the VR headset on.


I wanted to go for an "Alien" type of feel with dark sections only lit by flickering lights. I also added in a strobing red alarm light for a more ominous feel.


I learned a lot about Unity's shader graph as well as making a scene work in VR for multiple platforms.

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